Inno3D 8800GT Accelero X1 (512Mb DDR3)
"The Inno3D 8800GT Accelero X1 is a very capable card that offers very good performance, and competes very well against big bands such as BFG, XFX and EVGA."
Posted on Mar 5, 2008, 12:00 AM UTC by Winston Chim
Inno3D 8800GT Accelero X1 (512Mb DDR3)
| Details |
| Manufacturer | |
| Category | Graphic Cards |
| Compare3D Price | No price avalible.
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Specifications
Specifications
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Inno3D 8800GT Accelero X1
Redefine your gaming reality with NVIDIA® SLI™-Ready GeForce® 8800 graphics processors. The world’s first DirectX® 10 GPUs feature a powerful unified architecture that delivers an incredibly true-to-life gaming experience. Power through games at record speeds. Charge through game maps with vividly realistic, sun-up to sun-down HDR lighting effects. And crank up 16x full-screen anti-aliasing without missing a beat.
Extremely Quiet
A large fan and optimized fanblades offer a minimum noise level at a high air flow.
The Fluid Dynamic Bearing keeps oil inside the bearing and thus reduce friction inbetween and keep the noise level to a minimum.
Voltage Converter Cooling
Some air is blown out from the air guide window towards the voltage converters on the VGA board
Unique Cooling Performance with 6 Heat Pipes
Patented Vibration Absorption
The motor holder consists of a rubber part at the centre to act as a vibration damper. It can help absorb the vibration of the running fan and prevent vibration transfer to the heatsink and the case.
Product
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Inno3D Geforce 8800GT
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| Chipset |
Geforce 8800 GT |
| Memory |
512MB GDDR3 |
| Core Frequency |
700MHz |
| Memory Frequency |
2000MHz |
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| Interface |
PCI-Express |
| Memory Bus |
256-bit |
| Stream Processors |
112 |
| Max. Resolution |
2560 x 1600 |
| SLI Ready |
Yes |
| Output |
1. Dual-Link DVI
2. HDTV
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For more information please visit Inno3D's Website
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NVIDIA's Unified Architecture GeForce 8 Series GPUs - First to Support Microsoft DirectX 10 Games and Applications.
NVIDIA® GeForce® 8 series graphics processing units (GPUs) redefine the PC gaming experience. With a revolutionary unified architecture and full support for Microsoft® DirectX® 10 games, GeForce 8 series GPUs deliver unprecedented performance, extraordinarily detailed environments, and film quality game effects.
Redefine your gaming reality with NVIDIA® SLI™-Ready GeForce® 8800 graphics processors. The world’s first DirectX® 10 GPUs feature a powerful unified architecture that delivers an incredibly true-to-life gaming experience. Power through games at record speeds. Charge through game maps with vividly realistic, sun-up to sun-down HDR lighting effects. And crank up 16x full-screen anti-aliasing without missing a beat.
Available Models: GeForce 8800 Ultra, GeForce 8800 GTX, GeForce 8800 GTS, and GeForce 8800 GT
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GeForce 8800 Ultra |
GeForce 8800 GTX |
GeForce 8800 GTS |
GeForce 8800 GTS 512MB(1) |
GeForce 8800 GT |
| 128 |
128 |
96 |
128 |
112 |
| 612 |
575 |
500 |
650 |
600 |
| 1500 |
1350 |
1200 |
1625 |
1500 |
| 1080 |
900 |
800 |
1000 |
900 |
| 768MB |
768MB |
640MB or 320MB |
512MB |
512MB |
| 384-bit |
384-bit |
320-bit |
256-bit |
256-bit |
| 103.7 |
86.4 |
64 |
64 |
57.6 |
| 39.2 |
36.8 |
24 |
41.6 |
33.6 |
1 A GeForce 8800 GTS 512MB must be paired with another GeForce 8800 GTS 512 MB, regardless of graphics card manufacturer to enable SLI technology.
Technical Specifications
NVIDIA® Unified Architecture
- Unified shader architecture
- GigaThread™ technology
- Full support for Microsoft® DirectX® 10
- Geometry shaders
- Geometry instancing
- Streamed output
- Shader Model 4.0
- Full 128-bit floating point precision through the entire rendering pipeline
NVIDIA Lumenex™ Engine
- 16x full screen anti-aliasing
- Transparent multisampling and transparent supersampling
- 16x angle independent anisotropic filtering
- 128-bit floating point high dynamic-range (HDR) lighting with anti-aliasing
- 32-bit per component floating point texture filtering and blending
- Advanced lossless compression algorithms for color, texture, and z-data
- Support for normal map compression
- Z-cull
- Early-Z
NVIDIA Quantum Effects™ Technology
- Advanced shader processors architected for physics computation
- Simulate and render physics effects on the graphics processor
NVIDIA SLI™ Technology1
- Patented hardware and software technology allows two GeForce-based graphics cards to run in parallel to scale performance and enhance image quality on today's top titles.
NVIDIA PureVideo™ HD Technology2
NVIDIA PureVideo™ HD Technology2
- Dedicated on-chip video processor
- High-definition H.264, VC-1, MPEG2 and WMV9 decode acceleration
- Advanced spatial-temporal de-interlacing
- HDCP capable3
- Spatial-Temporal De-Interlacing
- Noise Reduction
- Edge Enhancement
- Bad Edit Correction
- Inverse telecine (2:2 and 3:2 pull-down correction)
- High-quality scaling
- Video color correction
- Microsoft® Video Mixing Renderer (VMR) support
Advanced Display Functionality
- Two dual-link DVI outputs for digital flat panel display resolutions up to 2560x1600
- Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz
- Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution
- NVIDIA nView® multi-display technology capability
- 10-bit display processing
Built for Microsoft® Windows Vista™
- Full DirectX 10 support
- Dedicated graphics processor powers the new Windows Vista Aero 3D user interface
- VMR-based video architecture
High Speed Interfaces
- Designed for PCI Express® x16
- Designed for high-speed GDDR3 memory
Operating Systems
- Windows Vista /Windows Vista 64
- Windows XP/Windows XP 64
- Linux
API Support
- Complete DirectX support, including Microsoft DirectX 10 Shader Model 4.0
- Full OpenGL® support, including OpenGL 2.0
1 - NVIDIA SLI certified versions of GeForce PCI Express GPUs only.
2 - Feature requires supported video software. Features may vary by product.
3 - Requires other compatible components that are also HDCP capable.
For more information please visit Nvidia's Website
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